Hello everybody! Today we have a new indie game released by Facepunch Studios called Rust.
|Facepunch Studios (throughSteam)
|Microsoft Windows, Linux, MAC OS X
|Dec. 11, 2013
Rust is a very interesting game, let me just throw that out there right out of the gate. Rust is easily described as a combination of Minecraft and DayZ, with the game performing much like the latter. The point of Rust is simply to collect/gathers resources, build a structure for a safe haven, but even more to try and survive the other players. When someone starts Rust for the first time, you are spawned naked in a forest with only a few items in your backpack. These items include: a few bandages, a torch, and a rock. Your job is to use your rock to gather: ore, wood, stone, and to kill animals and people. You can use these resources to make other tools and building materials to protect yourself.
While Rust takes much of its game play elements and design from Minecraft and DayZ, there are many unique features about it that I think Rust hits spot on. I really like the idea that every time you are spawned in Rust, even if it is the server you normally play on, you are always spawned in a random location throughout the world (unless you have created a sleeping bag that is). This makes the game that much more difficult each time you respawn. Another interesting feature is something DayZ brings to the table. This feature happens when you log out of the game. Once you log out, instead of your character being “saved” just like in many other games, he/she simply just lays down and sleeps. This allows other characters to murder you and steal your resources even if you aren’t even playing.
Despite all the things I like about Rust, there are still a number of things that bother me every time I log in. When you are spawned in the game, you are dropped into the game with absolutely no direction. On my first spawn, I was dropped into a field with my trusty rock. I wandered around trying to find supplies, but to no avail. After asking the other players on the server, they helped me step by step make my first tools (excluding the assholes who kept murdering me from afar with a rifle). It definitely takes a finite amount of knowledge to start the game, but that is where it gets fun. Happy gathering and killing in the world of Rust!
- Fun gameplay.
- Innovative design.
- Upgrade from Gary’s Mod.
- Contains many of the problems from DayZ.
- Takes a good amount of time to get started.
SCORE: 8.4 / 10
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